About me
I'm Ry, a queer 31 year old software engineer and game developer living in Germany.
My pronouns are they/them.
Some terms that describe me:
- nonbinary
- queer
- kinky
- (gray) asexual
- autistic
- trans rights are human rights
- free palestine
- fuck capitalism
- wear a mask
- punch fascists

Most of my spare time goes into game development.
Photography is my offline hobby.
Feel free to follow me on Mastodon/Fediverse or itch.io!
What I'm currently up to
Gaming
August 2025- Timberborn
they made the water physics fully 3D - Clanfolk
Cute little colony builder. Improves with each update. Calm and relaxing.
Reading
August 2024
I used to absolutely devour books well into my teens and then just stopped and never picked it up again.
Happy to finally report two exceptions to that:
"Unmasking Autism", Dr Devon Price
Tough reading. Oops. (It's a really good book. It just hits a bit too close to home, at times.)
and for some whiplash
Human Domestication Guide
Highly surprising to see the queer kinky enby getting into this, I know
Perturbance stood out, really
enjoyed that one.
Still got a lot more queued up and I'll probably update this!
Web Dev
August 2025
Poking around with PocketBase a bit.
Seems to solve my issue of "I don't want to deal with databases, authentication, authorization and all the stuff
that goes into a web app" and just lets me work on whatever I actually want to do!
This website is built using Astro.
I originally started out by building my own static site generator in Rust using Handlebars templates, but the
templating pissed me off too much.
I'm not 100% happy about Astro either, though it's pretty great in general.
Something simple as controlling image file names is a ton of work and ends up bypassing the build cache.
Ah well.
Game Dev
Godot
August 2024
I started using Godot at version 3.2 and made some smaller 2D games.
I took a single look at the 3D workflow and capabilities and immediately decided it was entirely unsuitable for
that.
Luckily, that changed with Godot 4!
I made a game in one of the alpha versions and later completed a 7DFPS jam with a stable release.
I've also fully switched over to C# - nothing wrong with GDScript, but I really need an actual IDE once a
project gets larger.
Unreal Engine
August 2024Made quite a few games in Unreal, though I stopped using it shortly after its 5.0 release. It's a massively powerful engine and I do dearly miss various things.
Ultimately stopped using it because:- it does not scale down to solo devs
- I despise C++
- I'm really quite uncomfortable about Epic
Misc Tech
November 2023
Quite enjoying Rust.
Nicely fills the gap for small native tools where I'd usually have relied on some scripting language.
April 2025 update: oops i have a rust job now
Cooking
August 2024
I quite enjoy cooking - gets me away from the keyboard and lets me use my fingers for something tangible for
once.
I really should put a recipe book on this site
History of what I used to be up to